Art 101, Spring 2015: Examples, Week 06

  • Example 6-01
    CANVAS, placing an image
  • Example 6-02
    CANVAS, placing multiple images
  • Example 6-03
    JS: calling JS from a form
  • Example 6-04
    HTML: swapping images,
  • Example 6-05
    CANVAS: swapping images,
  • Example 6-05a
    CANVAS: swapping images, using method of a function
  • Example 6-06
    CANVAS: pixel manipulation
  • Example 6-07
    CANVAS: making patterns
  • Example 6-08
    CANVAS: making canvas click maps
  • Example 6-09
    HTML: catching input data from forms

  • Revised 07 May 2015 by Ralph